2025-10-11
Replaced the single weapons skill with 5 distinct weapon types—swords, axes, spears, maces, daggers. 25 total weapons across 5 quality tiers, each with unique damage formulas and speed modifiers. Spears now have reach-2 attacks that hit from two tiles away without risking counter-attacks.
Weapon speed affects counter-attack timing now. Fast daggers snap back immediately, slow maces lumber through their swing. You feel the difference when a dagger-wielding gladiator punishes your mistakes way faster than some mace-swinging brute. Spears trade raw damage for safety—reach attacks take longer to recover from, but you're not eating counters.
Economic balance finally makes sense: daggers are 40% cheaper (budget speed), axes cost 60% more (DPS monsters). AI teams upgrade weapons now, so you're not the only one getting better gear as seasons progress.
Files
Get Gloryforge Arena
Gloryforge Arena
Tactical gladiator combat meets sports management. Build your team and fight from Mud Pits to Imperial League.
| Status | On hold |
| Author | olberg |
| Genre | Simulation |
| Tags | Fantasy, Management |
| Languages | English |
More posts
- 2025-10-18Oct 18, 2025
- 2025-10-14Oct 14, 2025
- 2025-10-05Oct 05, 2025
- 2025-10-04Oct 04, 2025