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Devlog

  • Small Improvements
    December 11, 2025 by olberg
    Mask System : Hair now correctly hides under hats/helmets. Decorative items (crowns, ribbons) skip masking automatically. Grid Overlay: Optional pixel grid (8/16/32px) in preview panels, scales with z... Continue reading
  • Tilemap Creator
    December 07, 2025 by olberg
    Tilemap Creator New tool for generating tilesets from a single base tile. Select a mask (16x16 or 32x32 based), load your tile, export as PNG or Godot TileSet. Masks use alpha-channel and color-channe... Continue reading
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