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Devlog
Gloryforge Arena
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Devlog
2025-10-18
October 18, 2025
by
olberg
Gladiators now have weekly pay at 5% of their hire cost. Expensive weapons and high stats mean higher salaries. Teams start with fewer gladiators (2-3 instead of 3-4) but way more cash to handle the o...
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2025-10-14
October 14, 2025
by
olberg
Added win/loss streak morale system. Three consecutive wins give +1 morale, five give +2. Same for losses but negative. Effects last 2 weeks, and wins instantly clear bad morale (losses don't remove t...
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2025-10-11
October 11, 2025
by
olberg
Replaced the single weapons skill with 5 distinct weapon types—swords, axes, spears, maces, daggers. 25 total weapons across 5 quality tiers, each with unique damage formulas and speed modifiers. Sp...
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2025-10-05
October 05, 2025
by
olberg
Wired up agility-based counterattacks. Defenders roll d20 after getting hit, and if they roll under their AGI stat, they get a full attack roll back at you. Still has to hit normally, but it's instant...
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2025-10-04
October 04, 2025
by
olberg
Added sound effects and blood splatter. Battles feel way more visceral now—metal clangs when hits connect, blood goes everywhere. Threw in volume sliders because not everyone wants their battles thi...
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